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AI Insights · Timothy · April 2022

Top 5 2D Anime Games on Android in Chile - Q1 2022

Explore the performance of the top 5 2D anime games on the Android platform in Chile during the first quarter of 2022, including trends in downloads, revenue, and active users.

Top 5 2D Anime Games on Android in Chile - Q1 2022

In the first quarter of 2022, the top 5 2D anime games on the Android platform in Chile showed varied performance metrics in terms of downloads, revenue, and active users. Here is an overview of how each game fared during this period.

Yu-Gi-Oh! Duel Links experienced a peak in weekly revenue at around $8.1K in mid-January, followed by a general decline, ending March with approximately $6.6K. Weekly downloads peaked at 1.1K in the second week of January, while active users started at 8.9K at the end of December and fluctuated slightly, closing the quarter at around 8.3K.

Fire Emblem Heroes had a relatively stable revenue stream, with a high of about $5.1K in early February and a low point of $2.8K in mid-February. Active users showed a slight decline from 3.4K to 2.8K over the quarter. There were no significant download spikes during this period.

Hero Wars: Alliance saw its highest weekly revenue at approximately $6.3K at the end of December, but it dropped to around $2.8K by the end of March. Downloads were strong at the start with 5.4K in the first week of January, but significantly reduced to 353 by the end of the quarter. Active users also decreased from 6.2K in early January to around 2.4K in March.

DRAGON BALL Z DOKKAN BATTLE had a steady performance with revenue peaking at about $6.8K in the first week of January and ending March with around $3.8K. Downloads were highest at 11K at the end of December and maintained a steady rate throughout the quarter, closing at 3.8K. Active users started at 12K and remained stable, ending the quarter at around 8.7K.

Triumph of Kage showed fluctuating revenue, peaking at around $5.9K in early February and dropping to $887 by the end of March. Downloads were highest at 1.5K in late January but dwindled to 151 by the end of the quarter. Active users saw a peak of nearly 3K in early February but decreased to about 1.4K by the end of March.

These insights are derived from Sensor Tower data, providing a comprehensive look at the performance of 2D anime games in Chile. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022